So I know I just uploaded 1.7.1 last night, but I finally managed to track down a bug in the NPC RNG system that had been driving me up the wall, got the variou...
Newest version is out- aside from sprite updates, I also rebalanced some of the faction stuff, mostly so that it's a little easier to lose standing with the Anc...
Just a quick progress report- now that the game is generally done, I've been going back and redoing the sprites, because the ones currently in the game were kin...
Okay, look, I know there's stuff I missed, but I got every placeholder I can find, all of the sidequests are in, and there's a finale. Plus, I think I did all t...
We have endings! We have bugfixes for as many gamebreaking bugs as I could find! I tested all but one sidequest! There's a whole bunch of minor/aesthetic adjust...
We have a quest log, it's a Christmas miracle! I finally figured out how Yanfly's quest journal plugin is actually supposed to work, and it only took me 2 years...
Okay, I think I managed to un-break the bits of conversation I attached to the wrong switches (so, like, Crystal won't worry about not finding Robin when he's s...
V 1.1 updates: - Nate no longer disappears halfway thru intro - moved my dev cheat to a less conspicuous spot - Rec center cutscenes are in place - BGM in cut s...